lsstories
lsstories was a role-playing server based on the GTA: San Andreas universe. Its main objective was to to provide a platform for managing the authorizations and functionalities essential for the of the server.
The framework
For this project, I took on the role of lead developer. My job was to design and develop develop the application needed to manage authorizations on the lsstories server. This included a robust system for assigning rights, managing users and roles, as well as other features functionality crucial to ensuring the smooth running of game sessions and consistency of experience for experience.
My role
As a developer, I worked closely with the lsstories team to understand their specific needs and translate their requirements into technical features. I used my web development and programming skills to create an intuitive and programming to create an intuitive and functional application, capable of meeting the evolving needs of the role-playing server.
The application I developed for lsstories was designed to be user-friendly and easy to use, while offering the advanced features needed to effectively manage authorizations and privileges on the server. My aim was to contribute to the success and fluidity of lsstories' operations by providing a reliable and adaptable software solution.
In short, my role as developer for lsstories was to create a robust and functional authorization management application, tailored to the specific needs of the role-playing server based on GTA: San Andreas, thus contributing to the overall player experience on the platform.